City Defense

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Tips and strategy: how to hold the city in City Defense

The key is knowing where enemies will go and covering those spots with towers on tall buildings. Then upgrade your towers, protect the buildings they stand on, and save dynamite and airstrikes for when they really help. Here are nine tips based on the game's rules and on tests with computer bots.

Updated

City Defense is free to play in your browser – no download, no sign-up. First mission: Brno, náměstí Svobody.

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1. First, find out where the enemies will go

Enemies take the shortest route along real streets, sidewalks and passages. Sometimes the shortcut runs through a building – an arcade or passage you can barely see from the street. In Brno, one route leads straight onto náměstí Svobody this way. Leave it uncovered and you will lose fast.

2. Build on tall buildings where routes meet

Range grows with roof height: the laser reaches 150 m plus 2.5 m per meter of height, so about 212 m from a 25-meter building. The best spots are where several routes merge into one street shortly before a gate – one tower there can fire at every stream of enemies.

Direct-fire towers (machine gun, laser) need a view of the street. A low building in a narrow street often can't see past the house next door. Before you build, look at the eye tag on the see-through preview: a low percentage (a red tag) means buildings hide most of the routes in range – try a taller or more open roof, or the edge of the roof closer to the street. Ballistic towers don't need a view – they fire over the roofs.

3. Mix direct and ballistic towers

4. Upgrade – it pays off

Each level adds 40% damage, 15% faster reloading and 15% range. Level 2 costs 70% of the tower's price, level 3 costs 120%. In the game's balance test on the Brno map with the new enemy types and bosses, a bot that upgrades its towers won in all three test runs. The same bot without upgrades lost in wave 10 every time. Between waves, you can tell which towers can be upgraded right now by the bold marker with an amber arrow.

5. Rubble as a weapon: use dynamite wisely

You get 2 dynamite charges per mission. A collapsed building buries the street within 8–18 m, depending on its height.

6. Protect the buildings your towers stand on

Shooters, heavy shooters and sappers attack buildings that carry towers. When a building falls, its tower is lost and you only get half your investment back.

7. Save the airstrike for a crowd or a boss

An airstrike ($150) deals 200 damage to enemies within 20 m and can be called during a wave. It then recharges for 20 s. It works best on a crowd stuck at rubble or on a boss. Careful: buildings within 15 m of the impact take 400 damage – the game warns you if one of your own towers might fall.

8. Prepare for bosses in advance

You can find out where a boss is by clicking or tapping its bar at the top – the camera flies to it and follows it for a while. Handy when you want to aim an airstrike at it.

9. No rush between waves

A wave only starts when you start it. Take your time with building, upgrades and dynamite. During a wave you can speed the game up to 2× or 4× – and slow it back down when things get tense.